Virtual Reality Toolbox for Theater Professionals

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Scenery and lighting module:

definition of the virtual model of a real theater stage and the creation and modification of scenic objects and lights in a “virtual” representation of the real stage.

avatar creation and customisation module:
creation or customisation of virtual characters corresponding to the real actors of the play. The avatars will be fully compliant with the recently developed H-anim standard, which allows the definition of body parts to create animations.

Body motion capture (mocap) module:

in order to capture the body motion of actors or dancers, specific motion tracking hardware will be used (e.g. the Ascension MotionStar Tracker).

Costume design/customisation module:
creation and modelling of e-garments from scratch or by digitisation (using 3D scanner) of real costumes. The resulting e-garments should be able to be customized, modified, to fit on avatars and to produce realistic animations, using advanced cloth modeling and.collision detection techniques (fast bounding-box hierarchies algorithm, including self-collision effects).

Script design module:
responsible for the definition, editing, and storage of the script of the act, i.e. avatar animations, sound effects, light effects.

Simulation module:
supporting the visualization of the information provided by all other VR@THEATER modules (scenery, avatars “wearing” costumes, animations). In addition, the presentations generated using the authoring and simulation platform will be exported to common image formats, AVI and VRML files so that they can be easily integrated in an Internet portal.

Intelligent agent user interface module:
providing to the resulting applications an “intelligent agent” interface, which is an “intelligent” avatar that is able to guide the user, present the features of the system, answer to his questions, etc.


- MLS Multimedia SA, (GR)
- Mellon Technologies, (GR)
- Foundation of the Hellenic World (FHW)
- Informatics and Telematics Institute (GR)
- Aeroplio Theater & Arts Organisation , (GR)
- Centre Of Higher Education In Theater Studies. (GR)



VR@THEATER focuses on the creation of a fully equipped design environment to offer theater professionals various opportunities and significantly simplify their work.

VR@THEATER has been designed as a set of seven core modules which will be used by five basic applications each serving the needs of a specifc theater professional.

The presentation of this information will be performed using either off-the-shelf VR tools or conventional computer displays. In addition, the simulations created using this tool can be stored as images, videos or VRML scenes, thus providing a means of communication between different theater professionals. Furthermore, final results can be communicated via the Internet, to serve as an excellent means of publication to the people wishing to attend the specific theatrical performance. Special emphasis will be given in the design and implementation of the user interface of each application, which has to be as friendly as possible, to be practical for scenographers, directors and other professionals of the field, who may not be familiar with computer use. For this reason, an intelligent agent user interface will be used, serving as a “virtual” guide of the user, in all VR@THEATER applications.

All VR@THEATER applications will be used, in a pilot application, and demonstrated for the needs of a specific theatrical performance that will be actually held by one of the participating theater organizations (Aeroplio Theater & Arts organization). The content (stage items, costumes, animations etc) that will be required for this pilot application will be produced during the project. In addition, the presentations generated using the authoring and simulation platform will be exported and integrated in an Internet portal, which will present enhanced information about every aspect of the specific theatrical performance to the general public. The generated presentations will offer a spectacular “virtual preview” of the theatrical performance and will serve as an excellent means of promotion for this performance.


scenographer application:
allows scenographers and stage designers to create, modify and visualize scenery in a specific theater stage.

costume designer application:
allows a costume designer to fit, observe and animate a costume on an avatar of an actor.

Director application:
allows a director or producer to create dynamic animations by importing scenery developed by the scenographer application, importing avatars “wearing” costumes in this scene, defining a script (avatar animation, light and sound effects) and visualizing these animations, using full 3-D graphics.

Choreographer application:
allows a choreographer to enter and edit the desired choreography movements with a user-friendly user interface as well as to include animation sequences (or parts of them) from the animation database, previously recorded using motion capture (mocap) techniques.

Actor rehearsal application:
that allows an actor to rehearse parts of his/her role, by recording his body movements and voice and producing a 3-D visualization his performance within a virtual scene environment.